Monday, 18 January 2021

What Needs to be Done

The Practical elements of this Module that need to be completed. 

 

Because everyone is at a different stage in the process you need to make a rough schedule this week to manage your workload. 

 

Character Research & Design 


Zbrush 

  • Character Sculpt  

Maya  

  • Project file set up 
  • Retopology 
  • Model File Clean up 
  • UV Mapping 
  • Arnold materials & adding Photoshop texture images 
  • Lighting - I will provide you with a simple scene to start this process & instruction video to start this process  
  • Rigging – Using an Auto Rigger 
  • Posing Character & Rendering 3d Character Sheet (Poses that best represent your model in a characterful way).

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